Red Storm Entertainment Weapon Authenticity In Video Games

How Red Storm Entertainment goes to great lengths to achieve weapon authenticity in its games:

Where do I apply?

Good to see they are that committed to their job. Hopefully they are continuously given the right nomenclature too, so they don’t keep calling magazines “clips” in games.


Comments

6 responses to “Red Storm Entertainment Weapon Authenticity In Video Games”

  1. Very fascinating. Ghost Recon FTW!

  2. Todd S Avatar

    I wish some other game companies would try this approach. I know most kids could care less about authenticity, but some gamers, like me, are adults (chronologically, in my case.)

  3. Sign me up @ Gearbox.

    “We’ve got an arsenal of weapons — from authentic WW2 small arms to futuristic guns that inspired Borderlands to an actual Pulse Rifle from Aliens that fires .45 caliber ammunition.

    We’ve got a gun range across the street from our studio. Colonel John Antal, Gearbox Software’s military advisor and historian, takes groups of us as often as we want to shoot.”

    http://uk.kotaku.com/5626214/what-do-game-developers-know-about-real-guns

    1. Admin (Mike) Avatar
      Admin (Mike)

      Nice, that place sounds awesome too.

  4. Perturbo Avatar
    Perturbo

    I have the Brothers in Arms games (I felt like I was in Normandy) if they do their story well like crysis 2 it will be a great game.

  5. NO WAY! Ive visited Red Storm before! Even saw two of the guys that I met there in this video (probably more too). Great company and very cool guys that work there.