Cowwa Doody Ghosts – Trailer

This is cool enough for a trailer I suppose:

megan-fox-toe-thumbsHoly Megan Fox is looking good.  I still hold the whole Brian Austin Green thing against her, but whatevs… if she’s happy with the guy then good for her (them).  Yea I wasn’t on 90201 and my initials are not B.A.G. but I still think Megan could have at least given me a shot.

Thoughts? I know you gamers have big opinions on these games before they drop… is this one something to look forward to or will it be a bust?



Gizmo November 7, 2013 at 02:54 am

Fat Neil! From playing D and D to COD!


kl November 7, 2013 at 03:44 am

The fat kid looks fat.


mike November 7, 2013 at 04:32 am

Call of Doody: Ghosts of Nintendo’s

Here is the bottomline with this game, this is Modern Warfare 2 with a pet dog and aliens. They also jacked up the classes so you have to level each class individually rather than previous CoD games where you leveled all at the same time. Go look on YouTube for the cut and paste cut scene added into Ghosts from a MW2 … Anyone who thinks this game is great has a very low standard.

go to any major game review website and they try to say good things about it and give it an 8/10 rating, but that’s because they are paid by EA to not bash it… Go to an honest website like shacknews or destructoid and see what they really have to say.


Steve069 November 8, 2013 at 09:09 pm

Activision, not EA.

EA is actually the publisher for the competition of the Call of Duty series , “Battlefield 4”.
BF4 is actually an amazing game.


Jeep November 7, 2013 at 04:37 am

Craziest, most dumbass trailer ever!


CR Pyro November 7, 2013 at 07:22 am

Because in space, no one can see your inertia due to recoil… More stupid from the EA sweat shops.


st4 November 7, 2013 at 02:16 pm

Willing to bet this production cost more than what an average EA developer would make in more than just a few years on the job. Provided they don’t get axed.


Bart November 8, 2013 at 01:24 am

I had fun with it. Multiplayer feels good. Haters hate.



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